rust-roaming-mobs dev
Offline 2.100.241.106:28025 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 15 Oct, 10:20 UTC 11:20 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 201 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 191 / 225
- RustSpain.com | EU Main 30 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 165 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 60 / 1000
Quick answers
From the figures on this page.
Player count
How does rust-roaming-mobs dev compare with other Rust servers in the rankings?
Over the past seven days, rust-roaming-mobs dev has climbed to #15,224 for player hours, putting it in the top 70% of all ranked servers.
How many players are on rust-roaming-mobs dev right now?
The last sighting of rust-roaming-mobs dev was 10 days 5 hours ago; it is offline right now.
Rules and settings
What is the current map on rust-roaming-mobs dev?
A procedural map, generated by the game, is what rust-roaming-mobs dev runs.
Which settings and rules apply on rust-roaming-mobs dev?
The name of rust-roaming-mobs dev gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
What location does rust-roaming-mobs dev run from?
You will find no region published by rust-roaming-mobs dev. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 2.100.241.106:28025.
Is rust-roaming-mobs dev up, and how good is its uptime?
Offline for now: rust-roaming-mobs dev was last seen 10 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 6 October 2026.
On what Rust version does rust-roaming-mobs dev operate?
The version on rust-roaming-mobs dev is Rust network protocol 2634 and build 167781, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does rust-roaming-mobs dev handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. After 6 hours the latest wipe's crowd hit its peak.
When does rust-roaming-mobs dev wipe? What schedule does it follow?
There are too few of rust-roaming-mobs dev's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 12 days 9 hours have passed since this world was made.
Tags and listings
Where does rust-roaming-mobs dev appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take rust-roaming-mobs dev: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on rust-roaming-mobs dev?
gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags rust-roaming-mobs dev publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join rust-roaming-mobs dev?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 2.100.241.106:28025.