localhost
Offline 2.190.254.7:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player count
What is the ranking of localhost against other Rust servers?
Over the past seven days, localhost has climbed to #13,786 for player hours, putting it in the top 61% of all ranked servers.
Is localhost busy at the moment?
At the moment localhost is offline, having last been seen 23 days 1 hours ago.
Rules and settings
Which map is active on localhost?
A procedural map, generated by the game, is what localhost runs.
What are the rules on localhost, and what settings does it run?
No gather rate appears in the name of localhost. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
In which region is localhost based?
There is no region published for localhost. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 2.190.254.7:28015.
What is the uptime of localhost, and is it online?
Offline for now: localhost was last seen 23 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 5 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does localhost operate?
The version on localhost is Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does localhost reset its map?
To tell its rhythm we would need more of localhost's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 23 days 3 hours.
Tags and filters
Where does localhost appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include localhost are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on localhost?
The game's server browser picks up these localhost tags: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join localhost?
Enter client.connect 2.190.254.7:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.