philipfgdsf server
Offline 2.248.72.124:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 259 / 300
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 32 / 250
- Rustoria.co - EU East Long 123 / 200
- Rustoria.co - EU East Medium 46 / 200
- Rustafied.com - EU Friday 48 / 100
Quick answers
From the figures on this page.
Player activity
Where does philipfgdsf server place among Rust servers?
A seven-day player-hours count places philipfgdsf server at #15,846: the top 72% of every ranked server.
How many players are on philipfgdsf server right now?
At the moment philipfgdsf server is offline, having last been seen 17 days 13 hours ago.
Server rules
Which map is active on philipfgdsf server?
Size 3,750 and seed 1337 define the procedural map philipfgdsf server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.
What settings and rules should you know for philipfgdsf server?
The name of philipfgdsf server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does philipfgdsf server run from?
There is no region published for philipfgdsf server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 2.248.72.124:28015.
Is philipfgdsf server up, and how good is its uptime?
The current status for philipfgdsf server is offline, last seen 17 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 10 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does philipfgdsf server operate?
On Windows, philipfgdsf server runs Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does philipfgdsf server reset its map?
There are too few of philipfgdsf server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 18 days 9 hours.
Tags and listings
Where does philipfgdsf server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take philipfgdsf server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on philipfgdsf server?
Read off the game's server browser, the tags for philipfgdsf server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp400 (Max players): Slot count: 400; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join philipfgdsf server?
Enter client.connect 2.248.72.124:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.