Staging Dev Server
Offline 2.31.115.187:28015 checked 4h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first-
Tue 27 Oct, 14:58 UTC 14:58 UK · 5h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 162 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 130 / 225
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 141 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 47 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Staging Dev Server against other Rust servers?
A seven-day player-hours count places Staging Dev Server at #15,400: the top 69% of every ranked server.
What is the current population on Staging Dev Server?
The last sighting of Staging Dev Server was 4 hours ago; it is offline right now. Averaged over the past week: 0 players.
Rules and settings
On what map does Staging Dev Server take place?
Generated by the game with seed 12345, the procedural map on Staging Dev Server is size 3,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Staging Dev Server?
The name of Staging Dev Server gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
Server details
In which region is Staging Dev Server based?
There is no region published for Staging Dev Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 2.31.115.187:28015.
What is the performance like on Staging Dev Server?
The 48-hour average for server fps stands at 254, never dipping below 253. Buildings, deployables and all the rest of the world pushed its entity count as high as 44,000. Memory use peaked at 1,482 MB. Players feel a rising entity count and low fps as lag.
How reliable is Staging Dev Server, and is it currently online?
The current status for Staging Dev Server is offline, last seen 4 hours ago. It was first seen by Rust Wipe Tracker on 27 October 2026.
What Rust version is Staging Dev Server using?
The version on Staging Dev Server is Rust network protocol 2635 and build 169364, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does Staging Dev Server wipe, and at what times?
There are too few of Staging Dev Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 4 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Staging Dev Server part of?
These Rust Wipe Tracker lists take Staging Dev Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Staging Dev Server?
Read off the game's server browser, the tags for Staging Dev Server are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169364 (Build): The game build is 169364; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Staging Dev Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 2.31.115.187:28015.