Staging Dev Server
Offline 2.31.13.204:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 799 / 850
- Rustoria.co - EU Main 48 / 250
- Rusty Moose |EU Main| 120 / 250
- Rustoria.co - EU East Long 480 / 525
- Rustoria.co - EU East Medium 280 / 350
- Rustafied.com - EU Friday 209 / 300
Quick answers
From the figures on this page.
Player activity
Where does Staging Dev Server place among Rust servers?
A seven-day player-hours count places Staging Dev Server at #15,948: the top 72% of every ranked server.
Is Staging Dev Server busy at the moment?
The last sighting of Staging Dev Server was 20 days 8 hours ago; it is offline right now.
Rules and settings
Which map is active on Staging Dev Server?
The map on Staging Dev Server is procedural, produced by the game.
Which settings and rules apply on Staging Dev Server?
No gather rate appears in the name of Staging Dev Server. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
In which region is Staging Dev Server based?
No region is published by Staging Dev Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 2.31.13.204:28015.
Is Staging Dev Server up, and how good is its uptime?
Staging Dev Server is offline at the moment, with the last sighting 20 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 7 October 2026.
On what Rust version does Staging Dev Server operate?
On Linux, Staging Dev Server runs Rust network protocol 2634 and build 167067. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does Staging Dev Server reset its map?
Its rhythm cannot yet be told: too few of Staging Dev Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 20 days 8 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Staging Dev Server part of?
These Rust Wipe Tracker lists take Staging Dev Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Staging Dev Server?
Read off the game's server browser, the tags for Staging Dev Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167067 (Build): Build number: 167067; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Staging Dev Server?
Enter client.connect 2.31.13.204:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.