#1 MyRustServer
Offline 2.31.3.170:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 39 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 45 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 21 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4 / 1000
Quick answers
From the figures on this page.
Player activity
How does #1 MyRustServer compare with other Rust servers in the rankings?
In the top 42% of all ranked servers sits #1 MyRustServer, at #9,243 on hours played over seven days.
Is #1 MyRustServer busy at the moment?
At the moment #1 MyRustServer is offline, having last been seen 3 days 14 hours ago. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
Which map is active on #1 MyRustServer?
The map on #1 MyRustServer is procedural, produced by the game.
What settings and rules should you know for #1 MyRustServer?
No gather rate appears in the name of #1 MyRustServer. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.
About the server
In which region is #1 MyRustServer based?
You will find no region published by #1 MyRustServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 2.31.3.170:28015.
Is #1 MyRustServer up, and how good is its uptime?
#1 MyRustServer is offline at the moment, with the last sighting 3 days 14 hours ago. 9% is the uptime for the last 7 full days, up for 15 of 168 hours. It was first seen by Rust Wipe Tracker on 7 October 2026.
What Rust version is #1 MyRustServer using?
The version on #1 MyRustServer is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does #1 MyRustServer wipe, and at what times?
Its rhythm cannot yet be told: too few of #1 MyRustServer's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 26 days 7 hours.
Tags and listings
Where does #1 MyRustServer appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include #1 MyRustServer are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on #1 MyRustServer?
Read off the game's server browser, the tags for #1 MyRustServer are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join #1 MyRustServer?
Enter client.connect 2.31.3.170:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.