Public Dev Server
Offline 2.31.5.191:28015 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 09:14 UTC 10:14 UK · 26d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Population
How does Public Dev Server compare with other Rust servers in the rankings?
A seven-day player-hours count places Public Dev Server at #15,915: the top 69% of every ranked server.
Is Public Dev Server busy at the moment?
The last sighting of Public Dev Server was 26 days 10 hours ago; it is offline right now.
Server rules
What is the current map on Public Dev Server?
A procedural map, generated by the game, is what Public Dev Server runs.
What settings and rules should you know for Public Dev Server?
No gather rate appears in the name of Public Dev Server. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Public Dev Server based?
No region is published by Public Dev Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 2.31.5.191:28015.
What is the uptime of Public Dev Server, and is it online?
Offline for now: Public Dev Server was last seen 26 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.
What Rust version is Public Dev Server using?
On Linux, Public Dev Server runs Rust network protocol 2634 and build 166586. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does Public Dev Server handle its wipe days?
0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does Public Dev Server reset its map?
There are too few of Public Dev Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 10 hours have passed since this world was made.
Tags and listings
Where does Public Dev Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Public Dev Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Public Dev Server?
The game's server browser picks up these Public Dev Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Public Dev Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 2.31.5.191:28015.