SVRMP
Online 2.56.164.164:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 496 / 525
- Rustoria.co - EU Main 31 / 250
- Rusty Moose |EU Main| 46 / 250
- Rustoria.co - EU East Long 249 / 275
- Rustoria.co - EU East Medium 92 / 200
- Rustafied.com - EU Friday 104 / 150
Quick answers
From the figures on this page.
Player count
What is the ranking of SVRMP against other Rust servers?
In the top 69% of all ranked servers sits SVRMP, at #15,405 on hours played over seven days.
How many players are on SVRMP right now?
At the moment 0 players are on SVRMP, which has 20 slots. For the last seven days the average player count was 0.
Rules and settings
What is the current map on SVRMP?
Size 3,900 and seed 1337 define the procedural map SVRMP runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.
What are the rules on SVRMP, and what settings does it run?
No gather rate appears in the name of SVRMP. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is SVRMP based?
There is no region published for SVRMP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 2.56.164.164:28015 is its address.
Does SVRMP perform well?
Averaged over the last 48 hours, server fps was 67, with a low of 34. Buildings, deployables and all the rest of the world pushed its entity count as high as 90,759. Memory use peaked at 3,087 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of SVRMP, and is it online?
Right now, SVRMP is online. The uptime it reports puts its last restart at about 4 days 18 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is SVRMP using?
Rust network protocol 2631 and build 158240 on Linux is what SVRMP runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does SVRMP wipe? What schedule does it follow?
There are too few of SVRMP's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 91 days 22 hours.
Server tags
Where does SVRMP appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include SVRMP are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on SVRMP?
gmrust (Game mode): Survival in standard Rust; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default caps teams at 8; v2631 (Protocol): Join only if your game runs protocol 2631; cs158240 (Build): Build number: 158240; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags SVRMP publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join SVRMP?
Enter client.connect 2.56.164.164:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.