CompanionNPC LAN test
Offline 2.58.66.249:29115 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 216 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 122 / 700
- RustSpain.com | EU Main 24 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 49 / 1000
Quick answers
From the figures on this page.
Population
Where does CompanionNPC LAN test place among Rust servers?
In the top 45% of all ranked servers sits CompanionNPC LAN test, at #10,122 on hours played over seven days.
Is CompanionNPC LAN test busy at the moment?
At the moment CompanionNPC LAN test is offline, having last been seen 2 days 23 hours ago. The seven-day figures show an average of 1 players and a peak of 1.
Rules and settings
What is the current map on CompanionNPC LAN test?
The game generates the procedural map that CompanionNPC LAN test runs.
What are the rules on CompanionNPC LAN test, and what settings does it run?
The name of CompanionNPC LAN test gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched off.
About the server
In which region is CompanionNPC LAN test based?
There is no region published for CompanionNPC LAN test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 2.58.66.249:29115.
What is the uptime of CompanionNPC LAN test, and is it online?
CompanionNPC LAN test is offline at the moment, with the last sighting 2 days 23 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. The first sighting of it by Rust Wipe Tracker came on 25 October 2026.
On what Rust version does CompanionNPC LAN test operate?
Rust network protocol 2635 and build 168909 on Windows is what CompanionNPC LAN test runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does CompanionNPC LAN test wipe, and at what times?
There are too few of CompanionNPC LAN test's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 3 days 3 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is CompanionNPC LAN test part of?
You will find CompanionNPC LAN test on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on CompanionNPC LAN test?
The game's server browser picks up these CompanionNPC LAN test tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to CompanionNPC LAN test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 2.58.66.249:29115.