Oil Trainer - Local Development
Offline 2.59.158.100:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 99 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 108 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 44 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 17 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Oil Trainer - Local Development against other Rust servers?
In the top 72% of all ranked servers sits Oil Trainer - Local Development, at #16,965 on hours played over seven days.
How many players are on Oil Trainer - Local Development right now?
The last sighting of Oil Trainer - Local Development was 30 days 16 hours ago; it is offline right now.
Map and rules
What is the current map on Oil Trainer - Local Development?
The map on Oil Trainer - Local Development is procedural, produced by the game.
What settings and rules should you know for Oil Trainer - Local Development?
You will not find a gather rate in the name of Oil Trainer - Local Development. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
In which region is Oil Trainer - Local Development based?
You will find no region published by Oil Trainer - Local Development. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 2.59.158.100:28015 is its address.
Is Oil Trainer - Local Development up, and how good is its uptime?
Oil Trainer - Local Development is offline at the moment, with the last sighting 30 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 27 September 2026.
On what Rust version does Oil Trainer - Local Development operate?
The version on Oil Trainer - Local Development is Rust network protocol 2633 and build 165217, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Oil Trainer - Local Development wipe, and at what times?
There are too few of Oil Trainer - Local Development's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 30 days 16 hours.
Tags and listings
Where does Oil Trainer - Local Development appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Oil Trainer - Local Development: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Oil Trainer - Local Development?
gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): Slot count: 6; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Oil Trainer - Local Development publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Oil Trainer - Local Development?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 2.59.158.100:28015.