nameserver
Offline 2.59.158.37:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Player count
How does nameserver compare with other Rust servers in the rankings?
In the top 62% of all ranked servers sits nameserver, at #13,455 on hours played over seven days.
How many players are on nameserver right now?
At the moment nameserver is offline, having last been seen 11 days 5 hours ago.
Map and rules
On what map does nameserver take place?
A procedural map, generated by the game, is what nameserver runs.
What settings and rules should you know for nameserver?
No gather rate appears in the name of nameserver. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In which region is nameserver based?
There is no region published for nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 2.59.158.37:28015 is its address.
How reliable is nameserver, and is it currently online?
Offline for now: nameserver was last seen 11 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 17 October 2026.
On what Rust version does nameserver operate?
Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does nameserver reset its map?
To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 11 days 5 hours.
Server tags
Where does nameserver appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include nameserver are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on nameserver?
gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags nameserver publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join nameserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 2.59.158.37:28015.