LocalRustServer1337
Offline 2.63.106.143:28015 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 441 / 475
- Rustoria.co - EU East Long 210 / 225
- Rustoria.co - EU Main 25 / 250
- Rusty Moose |EU Main| 29 / 250
- Rustoria.co - EU East Medium 143 / 200
- Rustafied.com - EU Friday 45 / 100
Quick answers
From the figures on this page.
Population
How does LocalRustServer1337 compare with other Rust servers in the rankings?
Over the past seven days, LocalRustServer1337 has climbed to #14,280 for player hours, putting it in the top 64% of all ranked servers.
Is LocalRustServer1337 busy at the moment?
The last sighting of LocalRustServer1337 was 18 days 18 hours ago; it is offline right now.
Rules and settings
What is the current map on LocalRustServer1337?
A procedural map, generated by the game, is what LocalRustServer1337 runs.
Which settings and rules apply on LocalRustServer1337?
No gather rate appears in the name of LocalRustServer1337. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.
About the server
In which region is LocalRustServer1337 based?
You will find no region published by LocalRustServer1337. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 2.63.106.143:28015 is its address.
How reliable is LocalRustServer1337, and is it currently online?
Offline for now: LocalRustServer1337 was last seen 18 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 8 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is LocalRustServer1337 using?
Rust network protocol 2634 and build 166652 on Windows is what LocalRustServer1337 runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does LocalRustServer1337 reset its map?
Its rhythm cannot yet be told: too few of LocalRustServer1337's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 21 days 23 hours.
Tags and listings
Where does LocalRustServer1337 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take LocalRustServer1337: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on LocalRustServer1337?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags LocalRustServer1337 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join LocalRustServer1337?
Enter client.connect 2.63.106.143:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.