Dark_Ghost Test
Offline 2.82.186.229:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 18h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 18hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 42 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 91 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 48 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 2 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 165 / 1000
Quick answers
From the figures on this page.
Player activity
How does Dark_Ghost Test compare with other Rust servers in the rankings?
Over the past seven days, Dark_Ghost Test has climbed to #11,877 for player hours, putting it in the top 53% of all ranked servers.
How many players are on Dark_Ghost Test right now?
At the moment Dark_Ghost Test is offline, having last been seen 45 hours ago. The seven-day figures show an average of 1 players and a peak of 1. The busiest hour over the last 48 hours was 02:00 UTC, averaging 1 players.
Rules and settings
Which map is active on Dark_Ghost Test?
Size 3,500 and seed 295700 define the procedural map Dark_Ghost Test runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on Dark_Ghost Test?
No gather rate appears in the name of Dark_Ghost Test. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Dark_Ghost Test based?
No region is published by Dark_Ghost Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 2.82.186.229:28015.
How smoothly does Dark_Ghost Test run?
Averaged over the last 48 hours, server fps was 73, with a low of 53. The world held as many as 69,057 entities: buildings, deployables and the rest. The highest memory reading was 1,720 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of Dark_Ghost Test, and is it online?
Offline for now: Dark_Ghost Test was last seen 45 hours ago. The uptime it reports puts its last restart at about 1 hours ago. It was up 2 of 168 hours over the last 7 full days, 1% of the time. The first sighting of it by Rust Wipe Tracker came on 14 October 2026.
On what Rust version does Dark_Ghost Test operate?
Rust network protocol 2635 and build 168909 on Windows is what Dark_Ghost Test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does Dark_Ghost Test wipe, and at what times?
This next-wipe estimate for Dark_Ghost Test is based on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 14 days 2 hours. In its tags it publishes the wipe schedule: monthly.
Server tags
On Rust Wipe Tracker, which lists and filters is Dark_Ghost Test part of?
These Rust Wipe Tracker lists take Dark_Ghost Test: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on Dark_Ghost Test?
The game's server browser picks up these Dark_Ghost Test tags: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Dark_Ghost Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 2.82.186.229:28015.