Skip to the page
Network live 11,845 servers online 80,760 players aboard 164 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Tin & Blood

Offline 2.84.244.104:35005 checked 36d ago

Tracking number · connect
Wipe progress · wiped 46d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,487ranktop 68%
46d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average 686 / 750
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average 59 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average 94 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average 400 / 450
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 208 / 250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average 174 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Tin & Blood against other Rust servers?

In the top 68% of all ranked servers sits Tin & Blood, at #15,487 on hours played over seven days.

What is the current population on Tin & Blood?

At the moment Tin & Blood is offline, having last been seen 36 days 9 hours ago.

Server rules

Which map is active on Tin & Blood?

Generated by the game with seed 1789661113, the procedural map on Tin & Blood is size 6,000. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on Tin & Blood?

No gather rate appears in the name of Tin & Blood. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of Tin & Blood?

No region is published by Tin & Blood. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 2.84.244.104:35005 is its address.

How reliable is Tin & Blood, and is it currently online?

Tin & Blood is offline at the moment, with the last sighting 36 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 20 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Tin & Blood using?

The version on Tin & Blood is Rust network protocol 2633 and build 164530, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

On what schedule does Tin & Blood reset its map?

To tell its rhythm we would need more of Tin & Blood's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 46 days have passed since this world was made.

Tags and filters

Where does Tin & Blood appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Tin & Blood: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on Tin & Blood?

The game's server browser picks up these Tin & Blood tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to Tin & Blood?

Enter client.connect 2.84.244.104:35005 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Join only if your game runs protocol 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.