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Network live 11,596 servers online 34,156 players aboard 63 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Tin & Blood

Offline 2.84.252.144:35005 checked 38d ago

Tracking number · connect
Wipe progress · wiped 46d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,401rankno region published
46d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average 236 / 250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average 14 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average 19 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 142 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 49 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 40 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Tin & Blood place among Rust servers?

A seven-day player-hours count places Tin & Blood at #15,401: the top – of every ranked server.

What is the current population on Tin & Blood?

At the moment Tin & Blood is offline, having last been seen 38 days 20 hours ago.

Server rules

On what map does Tin & Blood take place?

The game generates the procedural map on Tin & Blood at size 6,000 with seed 1789661113. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for Tin & Blood?

No gather rate appears in the name of Tin & Blood. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is Tin & Blood based?

You will find no region published by Tin & Blood. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 2.84.252.144:35005.

What is the uptime of Tin & Blood, and is it online?

Tin & Blood is offline at the moment, with the last sighting 38 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.

On what Rust version does Tin & Blood operate?

On Linux, Tin & Blood runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

On what schedule does Tin & Blood reset its map?

Its rhythm cannot yet be told: too few of Tin & Blood's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 46 days 8 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Tin & Blood part of?

These Rust Wipe Tracker lists take Tin & Blood: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Tin & Blood?

Read off the game's server browser, the tags for Tin & Blood are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Tin & Blood?

Enter client.connect 2.84.252.144:35005 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Join only if your game runs protocol 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.