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Network live 11,717 servers online 54,071 players aboard 136 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Blood Steel and Bad Decisions

Offline 2.87.111.237:35005 checked 8d ago

Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,306ranktop 70%
10d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average 440 / 525
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average 25 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average 45 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 201 / 275
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 76 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 88 / 150
Help desk

Quick answers

From the figures on this page.

Population

Where does Blood Steel and Bad Decisions place among Rust servers?

A seven-day player-hours count places Blood Steel and Bad Decisions at #15,306: the top 70% of every ranked server.

Is Blood Steel and Bad Decisions busy at the moment?

At the moment Blood Steel and Bad Decisions is offline, having last been seen 8 days 6 hours ago.

Server rules

Which map is active on Blood Steel and Bad Decisions?

Generated by the game with seed 2078145132, the procedural map on Blood Steel and Bad Decisions is size 6,000. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Blood Steel and Bad Decisions, and what settings does it run?

No gather rate appears in the name of Blood Steel and Bad Decisions. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is Blood Steel and Bad Decisions based?

There is no region published for Blood Steel and Bad Decisions. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 2.87.111.237:35005.

What is the uptime of Blood Steel and Bad Decisions, and is it online?

The current status for Blood Steel and Bad Decisions is offline, last seen 8 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.

What Rust version is Blood Steel and Bad Decisions using?

Rust network protocol 2634 and build 167781 on Linux is what Blood Steel and Bad Decisions runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does Blood Steel and Bad Decisions wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Blood Steel and Bad Decisions's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 10 days 4 hours have passed since this world was made.

Tags and listings

Where does Blood Steel and Bad Decisions appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Blood Steel and Bad Decisions are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Blood Steel and Bad Decisions?

gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags Blood Steel and Bad Decisions publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join Blood Steel and Bad Decisions?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 2.87.111.237:35005.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.