AlphaGSM itrust
Offline 20.106.182.106:10601 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 99 / 250
- Rustoria.co - EU East Long 122 / 200
- Rusty Moose |EU Main| 442 / 575
- Rustafied.com - EU Friday 23 / 100
- Rustoria.co - EU Main 507 / 650
- Rustoria.co - EU East Medium 416 / 525
Quick answers
From the figures on this page.
Population
Where does AlphaGSM itrust place among Rust servers?
A seven-day player-hours count places AlphaGSM itrust at #15,262: the top 69% of every ranked server.
What is the current population on AlphaGSM itrust?
At the moment AlphaGSM itrust is offline, having last been seen 6 days 23 hours ago. For the last seven days the average player count was 0.
Rules and settings
Which map is active on AlphaGSM itrust?
The map on AlphaGSM itrust is procedural, produced by the game.
What are the rules on AlphaGSM itrust, and what settings does it run?
No gather rate appears in the name of AlphaGSM itrust. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
In which region is AlphaGSM itrust based?
No region is published by AlphaGSM itrust. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 20.106.182.106:10601 is its address.
How reliable is AlphaGSM itrust, and is it currently online?
The current status for AlphaGSM itrust is offline, last seen 6 days 23 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 23 October 2026.
On what Rust version does AlphaGSM itrust operate?
On Linux, AlphaGSM itrust runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does AlphaGSM itrust reset its map?
To tell its rhythm we would need more of AlphaGSM itrust's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 6 days 23 hours.
Server tags
Where does AlphaGSM itrust appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take AlphaGSM itrust: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on AlphaGSM itrust?
The game's server browser picks up these AlphaGSM itrust tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join AlphaGSM itrust?
Enter client.connect 20.106.182.106:10601 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.