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Network live 11,842 servers online 74,292 players aboard 224 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Rust server | Powered by AMP

Offline 20.121.138.156:26499 checked 21h ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 8d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak 1
#13,778ranktop 62%
8d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75100:0003:0006:0010:0013:0016:00

Hourly average and peak, UTC.

Server performance

05010015020000:0003:0006:0010:0013:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 188 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 127 / 100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 84 / 700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 27 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 29 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average 273 / 700
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of My Rust server | Powered by AMP against other Rust servers?

Over the past seven days, My Rust server | Powered by AMP has climbed to #13,778 for player hours, putting it in the top 62% of all ranked servers.

Is My Rust server | Powered by AMP busy at the moment?

The last sighting of My Rust server | Powered by AMP was 21 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 00:00 UTC, averaging 1 players.

Rules and settings

On what map does My Rust server | Powered by AMP take place?

Size 4,500 and seed 6738 define the procedural map My Rust server | Powered by AMP runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. The VAC anti-cheat from Valve is disabled.

Operator and location

What is the location of My Rust server | Powered by AMP?

There is no region published for My Rust server | Powered by AMP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 20.121.138.156:26499.

How smoothly does My Rust server | Powered by AMP run?

Server fps over the last 48 hours averaged 142; the lowest was 82. Buildings, deployables and all the rest of the world pushed its entity count as high as 111,903. 3,586 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

What is the uptime of My Rust server | Powered by AMP, and is it online?

My Rust server | Powered by AMP is offline at the moment, with the last sighting 21 hours ago. Its reported uptime suggests a restart roughly 15 hours ago. 42% is the uptime for the last 7 full days, up for 70 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 20 October 2026.

What Rust version is My Rust server | Powered by AMP using?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How often does My Rust server | Powered by AMP wipe, and at what times?

There are too few of My Rust server | Powered by AMP's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 8 days 17 hours.

Tags and listings

Where does My Rust server | Powered by AMP appear in Rust Wipe Tracker lists and filters?

You will find My Rust server | Powered by AMP on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags My Rust server | Powered by AMP publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to My Rust server | Powered by AMP?

Enter client.connect 20.121.138.156:26499 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.