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Network live 11,875 servers online 95,389 players aboard 387 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Ugo's Water Bowl

Offline 20.171.144.238:28015 checked 10d ago

Tracking number · connect
Wipe progress · wiped 22d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 1 players now 0% full
07-day averagepeak –
#15,300ranktop 69%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct18 Oct22 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 6 Oct, 19:55 UTC 20:55 UK · 22d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 434 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 457 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 981 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 64 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 989 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 23 / 250
Help desk

Quick answers

From the figures on this page.

Population

Where does Ugo's Water Bowl place among Rust servers?

A seven-day player-hours count places Ugo's Water Bowl at #15,300: the top 69% of every ranked server.

What is the current population on Ugo's Water Bowl?

The last sighting of Ugo's Water Bowl was 10 days 8 hours ago; it is offline right now.

Map and rules

On what map does Ugo's Water Bowl take place?

A procedural map, generated by the game, is what Ugo's Water Bowl runs.

What are the rules on Ugo's Water Bowl, and what settings does it run?

You will not find a gather rate in the name of Ugo's Water Bowl. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What location does Ugo's Water Bowl run from?

No region is published by Ugo's Water Bowl. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 20.171.144.238:28015 is its address.

What is the uptime of Ugo's Water Bowl, and is it online?

Ugo's Water Bowl is offline at the moment, with the last sighting 10 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 6 October 2026.

What Rust version is Ugo's Water Bowl using?

Rust network protocol 2634 and build 166652 on Linux is what Ugo's Water Bowl runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does Ugo's Water Bowl handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.

How often does Ugo's Water Bowl wipe, and at what times?

Its rhythm cannot yet be told: too few of Ugo's Water Bowl's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 22 days 20 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Ugo's Water Bowl part of?

These Rust Wipe Tracker lists take Ugo's Water Bowl: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Ugo's Water Bowl?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags Ugo's Water Bowl publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to Ugo's Water Bowl?

Enter client.connect 20.171.144.238:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.