Devblog 65 Legacy Server
Offline 201.10.76.60:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 383 / 350
- Rustoria.co - EU East Long 200 / 225
- Rustoria.co - EU Main 21 / 250
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU East Medium 101 / 225
- Rustafied.com - EU Friday 38 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of Devblog 65 Legacy Server against other Rust servers?
A seven-day player-hours count places Devblog 65 Legacy Server at #13,146: the top 59% of every ranked server.
Is Devblog 65 Legacy Server busy at the moment?
At the moment Devblog 65 Legacy Server is offline, having last been seen 21 days 19 hours ago.
Server rules
On what map does Devblog 65 Legacy Server take place?
A procedural map, generated by the game, is what Devblog 65 Legacy Server runs.
Which settings and rules apply on Devblog 65 Legacy Server?
You will not find a gather rate in the name of Devblog 65 Legacy Server. The group limit goes unpublished. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of Devblog 65 Legacy Server?
There is no region published for Devblog 65 Legacy Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 201.10.76.60:28015.
What is the uptime of Devblog 65 Legacy Server, and is it online?
Devblog 65 Legacy Server is offline at the moment, with the last sighting 21 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 5 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Devblog 65 Legacy Server using?
On Windows, Devblog 65 Legacy Server runs Rust network protocol 2013. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Devblog 65 Legacy Server wipe? What schedule does it follow?
To tell its rhythm we would need more of Devblog 65 Legacy Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 21 days 20 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Devblog 65 Legacy Server part of?
The Rust Wipe Tracker lists that include Devblog 65 Legacy Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
What is the meaning of the server tags on Devblog 65 Legacy Server?
The game's server browser picks up these Devblog 65 Legacy Server tags: mp30 (Max players): Slot count: 30; v2013 (Protocol): Protocol 2013 is required; a different version can't join; h241a841b (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag; stok (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Devblog 65 Legacy Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 201.10.76.60:28015.