server2 test
Offline 201.187.209.100:28045 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 137 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 127 / 225
- RustSpain.com | EU Main 29 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 124 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 38 / 1000
Quick answers
From the figures on this page.
Player count
Where does server2 test place among Rust servers?
Over the past seven days, server2 test has climbed to #15,960 for player hours, putting it in the top 71% of all ranked servers.
What is the current population on server2 test?
At the moment server2 test is offline, having last been seen 20 days 12 hours ago.
Server rules
What is the current map on server2 test?
Generated by the game with seed 352165132, the procedural map on server2 test is size 3,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for server2 test?
No gather rate appears in the name of server2 test. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is server2 test based?
There is no region published for server2 test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 201.187.209.100:28045.
What is the uptime of server2 test, and is it online?
server2 test is offline at the moment, with the last sighting 20 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 6 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does server2 test operate?
The version on server2 test is Rust network protocol 2634 and build 166652, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does server2 test wipe, and at what times?
To tell its rhythm we would need more of server2 test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 21 days 3 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is server2 test part of?
You will find server2 test on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on server2 test?
The game's server browser picks up these server2 test tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join server2 test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 201.187.209.100:28045.