My Staging Test
Offline 201.24.49.250:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 233 / 250
- Rustoria.co - EU Main 14 / 250
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU East Long 143 / 200
- Rustoria.co - EU East Medium 41 / 200
- Rustafied.com - EU Friday 40 / 100
Quick answers
From the figures on this page.
Population
How does My Staging Test compare with other Rust servers in the rankings?
In the top 61% of all ranked servers sits My Staging Test, at #14,476 on hours played over seven days.
What is the current population on My Staging Test?
The last sighting of My Staging Test was 28 days 10 hours ago; it is offline right now.
Server rules
What is the current map on My Staging Test?
The game generates the procedural map that My Staging Test runs.
What settings and rules should you know for My Staging Test?
You will not find a gather rate in the name of My Staging Test. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is My Staging Test based?
No region is published by My Staging Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 201.24.49.250:28015 is its address.
Is My Staging Test up, and how good is its uptime?
The current status for My Staging Test is offline, last seen 28 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 29 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is My Staging Test using?
Rust network protocol 2634 and build 166235 on Windows is what My Staging Test runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does My Staging Test wipe? What schedule does it follow?
To tell its rhythm we would need more of My Staging Test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 28 days 11 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is My Staging Test part of?
The Rust Wipe Tracker lists that include My Staging Test are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on My Staging Test?
Read off the game's server browser, the tags for My Staging Test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166235 (Build): It runs game build 166235; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join My Staging Test?
Enter client.connect 201.24.49.250:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.