Map Test Server
Offline 201.51.17.8:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 21 Sep, 10:39 UTC 11:39 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 186 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- RustSpain.com | EU Main 33 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 160 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 56 / 1000
Quick answers
From the figures on this page.
Population
Where does Map Test Server place among Rust servers?
A seven-day player-hours count places Map Test Server at #15,008: the top 65% of every ranked server.
Is Map Test Server busy at the moment?
At the moment Map Test Server is offline, having last been seen 36 days 9 hours ago.
Map and rules
What are the rules on Map Test Server, and what settings does it run?
No gather rate appears in the name of Map Test Server. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Map Test Server based?
There is no region published for Map Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 201.51.17.8:28015.
Is Map Test Server up, and how good is its uptime?
Map Test Server is offline at the moment, with the last sighting 36 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 21 September 2026.
What Rust version is Map Test Server using?
On Linux, Map Test Server runs Rust network protocol 2633 and build 163207. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on Map Test Server?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
How often does Map Test Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Map Test Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 36 days 9 hours.
Server tags
Where does Map Test Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Map Test Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Map Test Server?
Read off the game's server browser, the tags for Map Test Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163207 (Build): It runs game build 163207; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Map Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 201.51.17.8:28015.