A Shockbyte Rust Server
Online 202.36.95.112:29196 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 21:35 UTC 22:35 UK · 26d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 25 Sep, 17:10 UTC 18:10 UK · 33d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 4
- Lasted
- 7.2 days
- Players before
- 1
-
Sun 20 Sep, 15:13 UTC 16:13 UK · 38d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 5.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 523 / 525
- Rustoria.co - EU East Long 385 / 450
- Rusty Moose |EU Main| 48 / 250
- Rustoria.co - EU Main 51 / 250
- Rustafied.com - EU Friday 54 / 100
- Rustoria.co - EU East Medium 161 / 200
Quick answers
From the figures on this page.
Player count
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Over the past seven days, A Shockbyte Rust Server has climbed to #15,318 for player hours, putting it in the top 69% of all ranked servers.
Is A Shockbyte Rust Server busy at the moment?
At the moment 0 players are on A Shockbyte Rust Server, which has 40 slots. For the last seven days the average player count was 0.
Rules and settings
On what map does A Shockbyte Rust Server take place?
Generated by the game with seed 798468631, the procedural map on A Shockbyte Rust Server is size 3,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on A Shockbyte Rust Server, and what settings does it run?
You will not find a gather rate in the name of A Shockbyte Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 202.36.95.112:29196 is its address.
Does A Shockbyte Rust Server perform well?
The 48-hour average for server fps stands at 117, never dipping below 89. Buildings, deployables and all the rest of the world pushed its entity count as high as 72,999. The highest memory reading was 3,830 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of A Shockbyte Rust Server, and is it online?
You can find A Shockbyte Rust Server online at present. The uptime it reports puts its last restart at about 3 days ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 20 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does A Shockbyte Rust Server operate?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does A Shockbyte Rust Server handle its wipe days?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 39 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 50% of recent wipes. By day 4 it had fallen below half where the crowd did not hold.
When does A Shockbyte Rust Server wipe? What schedule does it follow?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 26 days 14 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?
You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on A Shockbyte Rust Server?
Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join A Shockbyte Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 202.36.95.112:29196.