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Network live 11,829 servers online 89,289 players aboard 83 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Allerslevs Test Server

Online 202.36.95.129:29490 checked 1h ago

Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 32 players now 0% full
07-day averagepeak –
#15,426ranktop 69%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sun 4 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 15:14 UTC 16:14 UK · 24d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 24 Sep, 14:57 UTC 15:57 UK · 34d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    10 days
    Players before
    0
  3. Wed 23 Sep, 16:44 UTC 17:44 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average 636 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 485 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average 59 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average 36 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average 138 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average 255 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Allerslevs Test Server place among Rust servers?

A seven-day player-hours count places Allerslevs Test Server at #15,426: the top 69% of every ranked server.

What is the current population on Allerslevs Test Server?

Checking now: 0 players on 32 slots at Allerslevs Test Server. The seven-day average for this server is 0 players.

Server rules

On what map does Allerslevs Test Server take place?

Generated by the game with seed 50000, the procedural map on Allerslevs Test Server is size 3,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on Allerslevs Test Server, and what settings does it run?

You will not find a gather rate in the name of Allerslevs Test Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of Allerslevs Test Server?

There is no region published for Allerslevs Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 202.36.95.129:29490.

What is the performance like on Allerslevs Test Server?

The 48-hour average for server fps stands at 166, never dipping below 54. Buildings, deployables and all the rest of the world pushed its entity count as high as 68,236. The highest memory reading was 5,962 MB. Players feel a rising entity count and low fps as lag.

Is Allerslevs Test Server up, and how good is its uptime?

Allerslevs Test Server is up and online at the moment. Its reported uptime suggests a restart roughly 22 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is Allerslevs Test Server using?

The version on Allerslevs Test Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does Allerslevs Test Server handle its wipe days?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 24 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 4.

When does Allerslevs Test Server wipe? What schedule does it follow?

Allerslevs Test Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 24 days 3 hours have passed since this world was made.

Tags and filters

Where does Allerslevs Test Server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Allerslevs Test Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Allerslevs Test Server?

Read off the game's server browser, the tags for Allerslevs Test Server are: gmrust (Game mode): Survival in standard Rust; mp32 (Max players): It holds 32 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Allerslevs Test Server?

Enter client.connect 202.36.95.129:29490 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp32
Max players It holds 32 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.