A Shockbyte Rust Server
Offline 202.36.95.134:23296 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 147 / 250
- Rustoria.co - EU East Long 125 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 18 / 250
- Rustafied.com - EU Friday 13 / 100
- Rustoria.co - EU East Medium 38 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of A Shockbyte Rust Server against other Rust servers?
In the top 71% of all ranked servers sits A Shockbyte Rust Server, at #15,312 on hours played over seven days.
Is A Shockbyte Rust Server busy at the moment?
At the moment A Shockbyte Rust Server is offline, having last been seen 15 days 10 hours ago.
Server rules
What is the current map on A Shockbyte Rust Server?
Generated by the game with seed 50000, the procedural map on A Shockbyte Rust Server is size 1,500. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on A Shockbyte Rust Server, and what settings does it run?
The name of A Shockbyte Rust Server gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is A Shockbyte Rust Server based?
There is no region published for A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 202.36.95.134:23296.
Is A Shockbyte Rust Server up, and how good is its uptime?
Offline for now: A Shockbyte Rust Server was last seen 15 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 20 September 2026.
On what Rust version does A Shockbyte Rust Server operate?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does A Shockbyte Rust Server wipe, and at what times?
Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 38 days 14 hours.
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?
You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp75 (Max players): Slot count: 75; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join A Shockbyte Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 202.36.95.134:23296.