A Shockbyte Rust Server
Offline 202.36.95.170:20139 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 823 / 850
- Rustoria.co - EU Main 54 / 250
- Rusty Moose |EU Main| 135 / 250
- Rustoria.co - EU East Long 480 / 525
- Rustoria.co - EU East Medium 290 / 350
- Rustafied.com - EU Friday 226 / 300
Quick answers
From the figures on this page.
Player activity
Where does A Shockbyte Rust Server place among Rust servers?
In the top 71% of all ranked servers sits A Shockbyte Rust Server, at #15,600 on hours played over seven days.
Is A Shockbyte Rust Server busy at the moment?
The last sighting of A Shockbyte Rust Server was 33 days 13 hours ago; it is offline right now.
Map and rules
Which map is active on A Shockbyte Rust Server?
Generated by the game with seed 99887, the procedural map on A Shockbyte Rust Server is size 4,350. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is A Shockbyte Rust Server based?
You will find no region published by A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 202.36.95.170:20139 is its address.
What is the uptime of A Shockbyte Rust Server, and is it online?
Offline for now: A Shockbyte Rust Server was last seen 33 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is A Shockbyte Rust Server using?
The version on A Shockbyte Rust Server is Rust network protocol 2633 and build 165217, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does A Shockbyte Rust Server reset its map?
To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 52 days 3 hours.
Server tags
Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?
You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to A Shockbyte Rust Server?
Enter client.connect 202.36.95.170:20139 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.