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Network live 11,644 servers online 39,508 players aboard 74 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 202.36.95.232:21457 checked 11m ago

Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 16 players now 0% full
07-day averagepeak 1
#14,885ranktop 67%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 15 OctWed 7 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 00:28 UTC 01:28 UK · 13d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 7 Oct, 15:04 UTC 16:04 UK · 20d ago
    Wipe delivered
    Peak
    4
    Crowd
    halved by day 1
    Lasted
    7.4 days
    Players before
    0
  3. Wed 30 Sep, 14:12 UTC 15:12 UK · 27d ago
    Wipe delivered
    Peak
    5
    Crowd
    held half
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average 259 / 300
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average 15 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average 32 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 123 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 46 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 48 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of A Shockbyte Rust Server against other Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #14,885: the top 67% of every ranked server.

What is the current population on A Shockbyte Rust Server?

At the moment 0 players are on A Shockbyte Rust Server, which has 16 slots. Averaged over the past week: 0 players, peaking at 1.

Rules and settings

What is the current map on A Shockbyte Rust Server?

Size 4,000 and seed 50000 define the procedural map A Shockbyte Rust Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

What settings and rules should you know for A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.

About the server

What location does A Shockbyte Rust Server run from?

There is no region published for A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 202.36.95.232:21457.

Does A Shockbyte Rust Server perform well?

Averaged over the last 48 hours, server fps was 116, with a low of 36. Buildings, deployables and all the rest of the world pushed its entity count as high as 104,552. 5,094 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is A Shockbyte Rust Server, and is it currently online?

A Shockbyte Rust Server is up and online at the moment. The uptime it reports puts its last restart at about 26 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is A Shockbyte Rust Server using?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What should you expect from wipe day on A Shockbyte Rust Server?

4 players is the average peak across its recent wipes. On the latest wipe, 17 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases it sank under half by day 1.

On what schedule does A Shockbyte Rust Server reset its map?

No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 13 days 2 hours have passed since this world was made.

Tags and listings

Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): The server has 16 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join A Shockbyte Rust Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 202.36.95.232:21457.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players The server has 16 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.