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Network live 11,710 servers online 67,217 players aboard 110 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

The lab

Online 202.36.95.61:28015 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 20 players now 0% full
07-day averagepeak 2
#9,201ranktop 41%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 20:45 UTC FW 21:45 UK · 26d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep, 21:00 UTC 22:00 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 172 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 131 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 179 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 134 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 14 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 53 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does The lab compare with other Rust servers in the rankings?

In the top 41% of all ranked servers sits The lab, at #9,201 on hours played over seven days.

What is the current population on The lab?

The current count is 0 players on 20 slots for The lab. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 1 players.

Map and rules

What is the current map on The lab?

Size 3,750 and seed 822215108 define the procedural map The lab runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for The lab?

No gather rate appears in the name of The lab. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of The lab?

There is no region published for The lab. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 202.36.95.61:28015.

What is the performance like on The lab?

Averaged over the last 48 hours, server fps was 154, with a low of 1. The world held as many as 82,077 entities: buildings, deployables and the rest. 4,363 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is The lab, and is it currently online?

Right now, The lab is online. The uptime it reports puts its last restart at about 42 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does The lab operate?

On Linux, The lab runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on The lab when wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

When does The lab wipe? What schedule does it follow?

There are too few of The lab's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 26 days 15 hours.

Tags and filters

Where does The lab appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include The lab are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on The lab?

The game's server browser picks up these The lab tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join The lab?

Enter client.connect 202.36.95.61:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.