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Network live 11,829 servers online 89,289 players aboard 95 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons

Online 202.36.95.64:28015 checked 1h ago

2x biweekly wipes vanillamoddedoxidepve
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 29 Oct, 20:04 UK Thu 29 Oct, 20:04 UTC in 1d 1h · low confidence
0/ 40 players now 0% full
07-day averagepeak 3
#5,666ranktop 25%
26d agolast wipebiweekly schedule
1d 1hnext wipeThu 29 Oct, 20:04 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Thursday 29 October, 20:04 UTC · 20:04 UK, in 1d 1h.

Its biweekly schedule tag · low confidence
2wipe-day peakplayers, last three wipes

Coming wipes

  1. 1d 1hThu 29 Oct, 20:04 UTC20:04 UK
  2. 8d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 15d 1hThu 12 Nov, 20:04 UTC20:04 UK
  4. 29d 1hThu 26 Nov, 20:04 UTC20:04 UK
  5. 36d 0hThu 3 Dec, 19:00 UTC19:00 UKFW
  6. 43d 1hThu 10 Dec, 20:04 UTC20:04 UK

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 20:04 UTC20:04 UK · in 1d 1h
    Next wipe expected · its biweekly schedule tag
  2. Thu 1 Oct, 20:04 UTC FW 21:04 UK · 26d ago
    Force wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 7 on average 3 / 60
  3. #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 6 on average 7 / 50
  4. INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]EU · groups of 8+ · 2x · biweekly · 6 on average 9 / 250
  5. RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 4 on average 4 / 150
  6. MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleportgroups of 8+ · 2x · biweekly · 4 on average 2 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons compare with other Rust servers in the rankings?

Over the past seven days, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons has climbed to #5,666 for player hours, putting it in the top 25% of all ranked servers.

What is the current population on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

The current count is 0 players on 40 slots for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. Averaged over the past week: 0 players, peaking at 3. Over the last 48 hours, the peak hour came at 20:00 UTC with an average of 1 players.

Map and rules

Which map is active on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

The game generates the procedural map on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons at size 3,500 with seed 1. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Gather rate on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is 2x, as its name says. The game's default applies: 8 players to a group at most. It runs pve, other players cannot be fought. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons based?

No region is published by DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 202.36.95.64:28015.

Does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons perform well?

Averaged over the last 48 hours, server fps was 124, with a low of 84. Buildings, deployables and all the rest of the world pushed its entity count as high as 77,224. Memory use peaked at 4,625 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons, and is it currently online?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is up and online at the moment. About 12 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons operate?

On Linux, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

2 players is the average peak across its recent wipes. On the latest wipe, 46 hours passed before the crowd peaked.

When does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons wipe? What schedule does it follow?

Since the record holds too few of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons's wipes to confirm the schedule, the prediction goes by its tag. Due on Thursday 29 October at 20:04 UTC: its next wipe. The world it is running was made 26 days 22 hours. A wipe schedule of once every two weeks appears in its tags.

Tags and listings

On Rust Wipe Tracker, which lists and filters is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons part of?

You will find DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons on the following Rust Wipe Tracker lists: Rust servers with a 2x gather rate, Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What is the meaning of the server tags on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

The game's server browser picks up these DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons tags: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Enter client.connect 202.36.95.64:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Gameplay

^p
PvE No PvP here: the world is what threatens you.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.