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Network live 11,699 servers online 40,133 players aboard 90 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Offline 202.36.95.67:26623 checked 14h ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
17-day averagepeak 2
#8,013ranktop 36%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5211:0013:0017:0019:0020:0011:00

Hourly average and peak, UTC.

Server performance

05010015020011:0013:0017:0019:0020:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 7 Oct, 16:23 UTC 17:23 UK · 21d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 27 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 32 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 16 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 4 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 2 / 1000
Help desk

Quick answers

From the figures on this page.

Population

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

A seven-day player-hours count places A Shockbyte Rust Server at #8,013: the top 36% of every ranked server.

What is the current population on A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 14 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 2. The busiest hour over the last 48 hours was 20:00 UTC, averaging 1 players.

Map and rules

What is the current map on A Shockbyte Rust Server?

The game generates the procedural map on A Shockbyte Rust Server at size 3,500 with seed 1862422565. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on A Shockbyte Rust Server?

You will not find a gather rate in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of A Shockbyte Rust Server?

You will find no region published by A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 202.36.95.67:26623.

How smoothly does A Shockbyte Rust Server run?

Server fps over the last 48 hours averaged 136; the lowest was 104. The world held as many as 69,271 entities: buildings, deployables and the rest. 3,235 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is offline at the moment, with the last sighting 14 hours ago. About 20 minutes ago is when it last restarted, judged by the uptime it gives. 8% is the uptime for the last 7 full days, up for 13 of 168 hours. 7 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is A Shockbyte Rust Server using?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on A Shockbyte Rust Server?

The average busiest point of its recent wipes was 2 players. 3 hours after the latest wipe, the crowd reached its peak.

On what schedule does A Shockbyte Rust Server reset its map?

Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 21 days 9 hours.

Server tags

Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?

You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join A Shockbyte Rust Server?

Enter client.connect 202.36.95.67:26623 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.