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Network live 11,739 servers online 51,557 players aboard 122 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

HUB

Online 202.36.95.89:25953 checked 9m ago

Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 5 players now 0% full
07-day averagepeak 1
#11,794ranktop 53%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75100:0009:0018:0003:0012:0022:00Wiped Tue 27 Oct, 17:18 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020000:0009:0018:0003:0012:0022:00Wiped Tue 27 Oct, 17:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 daysusual gapbetween real wipes
43%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 17:18 UTC 17:18 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 21 Oct, 02:51 UTC 03:51 UK · 7d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    6.6 days
    Players before
    0
  3. Wed 14 Oct, 19:33 UTC 20:33 UK · 14d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    6.3 days
    Players before
    0
  4. Fri 2 Oct, 06:14 UTC 07:14 UK · 26d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    12.6 days
    Players before
    0
  5. Wed 30 Sep, 11:02 UTC 12:02 UK · 28d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  6. Thu 24 Sep, 11:09 UTC 12:09 UK · 34d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    6 days
    Players before
    0
  7. Wed 23 Sep, 08:28 UTC 09:28 UK · 35d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  8. Tue 22 Sep, 14:33 UTC 15:33 UK · 36d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 320 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 203 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average 35 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average 24 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 52 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 65 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of HUB against other Rust servers?

In the top 53% of all ranked servers sits HUB, at #11,794 on hours played over seven days.

Is HUB busy at the moment?

Checking now: 0 players on 5 slots at HUB. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 1 players.

Server rules

What is the current map on HUB?

Size 5,000 and seed 1 define the procedural map HUB runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

What settings and rules should you know for HUB?

No gather rate appears in the name of HUB. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does HUB run from?

No region is published by HUB. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 202.36.95.89:25953 is its address.

Does HUB perform well?

The 48-hour average for server fps stands at 104, never dipping below 45. The world held as many as 161,806 entities: buildings, deployables and the rest. Memory use peaked at 4,068 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of HUB, and is it online?

HUB is up and online at the moment. About 2 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 20 September 2026.

On what Rust version does HUB operate?

Rust network protocol 2635 and build 168909 on Linux is what HUB runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What should you expect from wipe day on HUB?

2 players is the average peak across its recent wipes. On the latest wipe, 14 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.

On what schedule does HUB reset its map?

No next wipe can be predicted for HUB, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 30 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is HUB part of?

These Rust Wipe Tracker lists take HUB: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on HUB?

gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags HUB publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join HUB?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 202.36.95.89:25953.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players The server has 5 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.