pllab
Offline 203.149.74.179:29000 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 25 Oct, 06:00 UTC 06:00 UK · 4d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 193 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82 / 700
- RustSpain.com | EU Main 27 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 283 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 30 / 1000
Quick answers
From the figures on this page.
Player count
How does pllab compare with other Rust servers in the rankings?
Over the past seven days, pllab has climbed to #15,335 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on pllab?
At the moment pllab is offline, having last been seen 4 days 3 hours ago. Averaged over the past week: 0 players.
Map and rules
Which map is active on pllab?
The map on pllab is procedural, produced by the game.
Which settings and rules apply on pllab?
The name of pllab gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is pllab based?
There is no region published for pllab. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 203.149.74.179:29000.
Is pllab up, and how good is its uptime?
The current status for pllab is offline, last seen 4 days 3 hours ago. 0% is the uptime for the last 3 full days, up for 0 of 72 hours. 25 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does pllab operate?
Rust network protocol 2635 and build 168909 on Windows is what pllab runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does pllab handle its wipe days?
At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does pllab wipe? What schedule does it follow?
There are too few of pllab's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 4 days 5 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is pllab part of?
These Rust Wipe Tracker lists take pllab: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on pllab?
Read off the game's server browser, the tags for pllab are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to pllab?
Enter client.connect 203.149.74.179:29000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.