rustsc client test
Online 203.149.74.189:29020 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 11:25 UTC 11:25 UK · 6h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 25 Oct, 22:56 UTC 22:56 UK · 3d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- –
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 144 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 198 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 83 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 227 / 700
- RustSpain.com | EU Main 346 / 350
Quick answers
From the figures on this page.
Population
Where does rustsc client test place among Rust servers?
Over the past seven days, rustsc client test has climbed to #15,310 for player hours, putting it in the top 69% of all ranked servers.
How many players are on rustsc client test right now?
Checking now: 0 players on 10 slots at rustsc client test. For the last seven days the average player count was 0.
Rules and settings
On what map does rustsc client test take place?
A procedural map, generated by the game, is what rustsc client test runs.
What settings and rules should you know for rustsc client test?
You will not find a gather rate in the name of rustsc client test. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of rustsc client test?
You will find no region published by rustsc client test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 203.149.74.189:29020 is its address.
How reliable is rustsc client test, and is it currently online?
rustsc client test is up and online at the moment. It was up 3 of 168 hours over the last 7 full days, 2% of the time. 21 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is rustsc client test using?
Rust network protocol 2635 and build 168909 on Linux is what rustsc client test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on rustsc client test when wipe day arrives?
0 players is the average peak across its recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.
How often does rustsc client test wipe, and at what times?
There are too few of rustsc client test's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 6 hours.
Server tags
Where does rustsc client test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include rustsc client test are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on rustsc client test?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags rustsc client test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join rustsc client test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 203.149.74.189:29020.