A Shockbyte x Discord Production Rust Server
Online 203.16.163.14:21118 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 8 Oct, 13:24 UTC 14:24 UK · 21d agoWipe delivered
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 34 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 68 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 21 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 72 / 700
- RustSpain.com | EU Main 268 / 310
Quick answers
From the figures on this page.
Player activity
What is the ranking of A Shockbyte x Discord Production Rust Server against other Rust servers?
A seven-day player-hours count places A Shockbyte x Discord Production Rust Server at #15,290: the top 69% of every ranked server.
What is the current population on A Shockbyte x Discord Production Rust Server?
Checking now: 0 players on 40 slots at A Shockbyte x Discord Production Rust Server. The seven-day average for this server is 0 players.
Rules and settings
On what map does A Shockbyte x Discord Production Rust Server take place?
Generated by the game with seed 50575, the procedural map on A Shockbyte x Discord Production Rust Server is size 2,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of A Shockbyte x Discord Production Rust Server?
You will find no region published by A Shockbyte x Discord Production Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 203.16.163.14:21118 is its address.
What is the performance like on A Shockbyte x Discord Production Rust Server?
Server fps over the last 48 hours averaged 227; the lowest was 160. The world held as many as 30,985 entities: buildings, deployables and the rest. Memory use peaked at 3,910 MB. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is A Shockbyte x Discord Production Rust Server, and is it currently online?
Right now, A Shockbyte x Discord Production Rust Server is online. Its reported uptime suggests a restart roughly 3 days 10 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 8 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is A Shockbyte x Discord Production Rust Server using?
The version on A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 167781, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How does A Shockbyte x Discord Production Rust Server handle its wipe days?
The average busiest point of its recent wipes was 6 players. After 3 hours the latest wipe's crowd hit its peak.
How often does A Shockbyte x Discord Production Rust Server wipe, and at what times?
Its rhythm cannot yet be told: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 21 days 9 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is A Shockbyte x Discord Production Rust Server part of?
The Rust Wipe Tracker lists that include A Shockbyte x Discord Production Rust Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on A Shockbyte x Discord Production Rust Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join A Shockbyte x Discord Production Rust Server?
Enter client.connect 203.16.163.14:21118 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.