A Shockbyte Rust Server
Offline 203.16.163.219:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 448 / 500
- Rustoria.co - EU East Long 454 / 475
- Rusty Moose |EU Main| 984 / 1000
- Rustafied.com - EU Friday 67 / 100
- Rustoria.co - EU Main 998 / 1000
- Rustoria.co - US Main 22 / 250
Quick answers
From the figures on this page.
Player activity
Where does A Shockbyte Rust Server place among Rust servers?
In the top 71% of all ranked servers sits A Shockbyte Rust Server, at #15,871 on hours played over seven days.
What is the current population on A Shockbyte Rust Server?
The last sighting of A Shockbyte Rust Server was 34 days 21 hours ago; it is offline right now.
Server rules
On what map does A Shockbyte Rust Server take place?
Generated by the game with seed 1796639377, the procedural map on A Shockbyte Rust Server is size 3,700. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does A Shockbyte Rust Server run from?
You will find no region published by A Shockbyte Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 203.16.163.219:28015.
What is the uptime of A Shockbyte Rust Server, and is it online?
Offline for now: A Shockbyte Rust Server was last seen 34 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is A Shockbyte Rust Server using?
The version on A Shockbyte Rust Server is Rust network protocol 2633 and build 165217, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does A Shockbyte Rust Server wipe, and at what times?
To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 53 days 3 hours.
Server tags
Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join A Shockbyte Rust Server?
Enter client.connect 203.16.163.219:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.