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Network live 11,794 servers online 80,292 players aboard 260 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Etho's Badlands

Online 203.16.163.243:24072 checked 11m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
17-day averagepeak 4
#4,168ranktop 19%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 14:16 UTC 15:16 UK · 6d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 41 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 131 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average 87 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 34 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 88 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 309 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

How does Etho's Badlands compare with other Rust servers in the rankings?

In the top 19% of all ranked servers sits Etho's Badlands, at #4,168 on hours played over seven days.

Is Etho's Badlands busy at the moment?

Checking now: 0 players on 40 slots at Etho's Badlands. Averaged over the past week: 1 players, peaking at 4. The busiest hour over the last 48 hours was 16:00 UTC, averaging 2 players.

Map and rules

Which map is active on Etho's Badlands?

The game generates the procedural map on Etho's Badlands at size 3,000 with seed 50000. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on Etho's Badlands?

You will not find a gather rate in the name of Etho's Badlands. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of Etho's Badlands?

No region is published by Etho's Badlands. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 203.16.163.243:24072.

What is the performance like on Etho's Badlands?

The 48-hour average for server fps stands at 195, never dipping below 117. Buildings, deployables and all the rest of the world pushed its entity count as high as 49,979. Memory use peaked at 3,760 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is Etho's Badlands, and is it currently online?

Right now, Etho's Badlands is online. The uptime it reports puts its last restart at about 2 days 3 hours ago. 99% is the uptime for the last 5 full days, up for 119 of 120 hours. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.

On what Rust version does Etho's Badlands operate?

The version on Etho's Badlands is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does Etho's Badlands handle its wipe days?

The average busiest point of its recent wipes was 4 players. 3 hours after the latest wipe, the crowd reached its peak.

When does Etho's Badlands wipe? What schedule does it follow?

To tell its rhythm we would need more of Etho's Badlands's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 6 days 8 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Etho's Badlands part of?

You will find Etho's Badlands on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Etho's Badlands?

gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Etho's Badlands publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to Etho's Badlands?

Enter client.connect 203.16.163.243:24072 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.