A Shockbyte Rust Server
Online 203.16.163.250:22036 checked 32m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 13:06 UTC 13:06 UK · 11h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct, 11:48 UTC 12:48 UK · 14d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 14.1 days
- Players before
- 0
-
Fri 2 Oct, 17:47 UTC 18:47 UK · 27d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 12.8 days
- Players before
- 0
-
Tue 22 Sep, 21:26 UTC 22:26 UK · 37d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 9.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 84 / 250
- Rustoria.co - EU East Long 115 / 200
- Rusty Moose |EU Main| 397 / 450
- Rustafied.com - EU Friday 21 / 100
- Rustoria.co - EU Main 476 / 525
- Rustoria.co - EU East Medium 362 / 425
Quick answers
From the figures on this page.
Population
What is the ranking of A Shockbyte Rust Server against other Rust servers?
In the top 35% of all ranked servers sits A Shockbyte Rust Server, at #7,819 on hours played over seven days.
How many players are on A Shockbyte Rust Server right now?
At the moment 0 players are on A Shockbyte Rust Server, which has 2 slots. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 13:00 UTC with an average of 1 players.
Map and rules
On what map does A Shockbyte Rust Server take place?
The game generates the procedural map on A Shockbyte Rust Server at size 3,750 with seed 50000. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.
What settings and rules should you know for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 203.16.163.250:22036.
How smoothly does A Shockbyte Rust Server run?
The 48-hour average for server fps stands at 155, never dipping below 98. Buildings, deployables and all the rest of the world pushed its entity count as high as 95,275. 3,735 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is A Shockbyte Rust Server, and is it currently online?
A Shockbyte Rust Server is up and online at the moment. Its reported uptime suggests a restart roughly 9 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is A Shockbyte Rust Server using?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on A Shockbyte Rust Server?
1 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.
How often does A Shockbyte Rust Server wipe, and at what times?
There is no next wipe to predict for A Shockbyte Rust Server: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 11 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?
These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join A Shockbyte Rust Server?
Enter client.connect 203.16.163.250:22036 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.