PRIVATE (Test)
Online 203.16.163.49:29442 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 12:59 UTC 12:59 UK · 6h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 113 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 196 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 73 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 211 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Player count
How does PRIVATE (Test) compare with other Rust servers in the rankings?
Over the past seven days, PRIVATE (Test) has climbed to #15,289 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on PRIVATE (Test)?
At the moment 0 players are on PRIVATE (Test), which has 40 slots. Averaged over the past week: 0 players.
Map and rules
On what map does PRIVATE (Test) take place?
Generated by the game with seed 50000, the procedural map on PRIVATE (Test) is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on PRIVATE (Test)?
You will not find a gather rate in the name of PRIVATE (Test). The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What location does PRIVATE (Test) run from?
You will find no region published by PRIVATE (Test). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 203.16.163.49:29442.
How smoothly does PRIVATE (Test) run?
The 48-hour average for server fps stands at 128, never dipping below 112. Buildings, deployables and all the rest of the world pushed its entity count as high as 117,126. Memory use peaked at 3,940 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is PRIVATE (Test) up, and how good is its uptime?
You can find PRIVATE (Test) online at present. About 1 hours ago is when it last restarted, judged by the uptime it gives. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 24 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is PRIVATE (Test) using?
The version on PRIVATE (Test) is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does PRIVATE (Test) wipe? What schedule does it follow?
To tell its rhythm we would need more of PRIVATE (Test)'s wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 6 hours.
Tags and filters
Where does PRIVATE (Test) appear across the Rust Wipe Tracker lists and filters?
You will find PRIVATE (Test) on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on PRIVATE (Test)?
Read off the game's server browser, the tags for PRIVATE (Test) are: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join PRIVATE (Test)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 203.16.163.49:29442.