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Network live 11,782 servers online 67,928 players aboard 196 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DieNuckelndenNuckler

Online 203.16.163.98:20285 checked 8m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak 1
#14,815ranktop 67%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 18:41 UTC FW 19:41 UK · 27d ago
    Force wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep, 14:28 UTC 15:28 UK · 30d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    3.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 152 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 79 / 700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 16 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 23 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average 256 / 700
Help desk

Quick answers

From the figures on this page.

Population

How does DieNuckelndenNuckler compare with other Rust servers in the rankings?

A seven-day player-hours count places DieNuckelndenNuckler at #14,815: the top 67% of every ranked server.

What is the current population on DieNuckelndenNuckler?

At the moment 0 players are on DieNuckelndenNuckler, which has 10 slots. The seven-day figures show an average of 0 players and a peak of 1.

Rules and settings

What is the current map on DieNuckelndenNuckler?

Generated by the game with seed 1722427781, the procedural map on DieNuckelndenNuckler is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on DieNuckelndenNuckler, and what settings does it run?

The name of DieNuckelndenNuckler gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does DieNuckelndenNuckler run from?

No region is published by DieNuckelndenNuckler. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 203.16.163.98:20285 is its address.

What is the performance like on DieNuckelndenNuckler?

Averaged over the last 48 hours, server fps was 146, with a low of 111. The world held as many as 135,333 entities: buildings, deployables and the rest. 4,999 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is DieNuckelndenNuckler, and is it currently online?

DieNuckelndenNuckler is up and online at the moment. About 6 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does DieNuckelndenNuckler operate?

The version on DieNuckelndenNuckler is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does DieNuckelndenNuckler handle its wipe days?

The average busiest point of its recent wipes was 2 players. 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.

When does DieNuckelndenNuckler wipe? What schedule does it follow?

There are too few of DieNuckelndenNuckler's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 27 days 18 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is DieNuckelndenNuckler part of?

These Rust Wipe Tracker lists take DieNuckelndenNuckler: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on DieNuckelndenNuckler?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags DieNuckelndenNuckler publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join DieNuckelndenNuckler?

Enter client.connect 203.16.163.98:20285 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.