Test Server - No EAC
Offline 203.23.178.223:28015 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 165 / 250
- Rustoria.co - EU East Long 116 / 200
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 17 / 100
- Rustoria.co - EU East Medium 25 / 200
Quick answers
From the figures on this page.
Population
How does Test Server - No EAC compare with other Rust servers in the rankings?
Over the past seven days, Test Server - No EAC has climbed to #15,531 for player hours, putting it in the top 68% of all ranked servers.
What is the current population on Test Server - No EAC?
At the moment Test Server - No EAC is offline, having last been seen 26 days 4 hours ago.
Server rules
On what map does Test Server - No EAC take place?
The game generates the procedural map that Test Server - No EAC runs.
Which settings and rules apply on Test Server - No EAC?
The name of Test Server - No EAC gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched off.
About the server
What location does Test Server - No EAC run from?
You will find no region published by Test Server - No EAC. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 203.23.178.223:28015.
Is Test Server - No EAC up, and how good is its uptime?
Test Server - No EAC is offline at the moment, with the last sighting 26 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.
On what Rust version does Test Server - No EAC operate?
On Windows, Test Server - No EAC runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does Test Server - No EAC reset its map?
Its rhythm cannot yet be told: too few of Test Server - No EAC's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 26 days 8 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Test Server - No EAC part of?
The Rust Wipe Tracker lists that include Test Server - No EAC are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Test Server - No EAC?
Read off the game's server browser, the tags for Test Server - No EAC are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Test Server - No EAC?
Enter client.connect 203.23.178.223:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.