mitcho
Offline 203.63.200.8:28015 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 10 Oct, 07:42 UTC 08:42 UK · 18d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 226 / 250
- Rustoria.co - EU East Long 33 / 225
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 18 / 100
- Rustoria.co - EU East Medium 35 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of mitcho against other Rust servers?
In the top 71% of all ranked servers sits mitcho, at #15,625 on hours played over seven days.
Is mitcho busy at the moment?
At the moment mitcho is offline, having last been seen 18 days 21 hours ago.
Rules and settings
Which map is active on mitcho?
The game generates the procedural map that mitcho runs.
Which settings and rules apply on mitcho?
You will not find a gather rate in the name of mitcho. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does mitcho run from?
No region is published by mitcho. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 203.63.200.8:28015 is its address.
What is the uptime of mitcho, and is it online?
Offline for now: mitcho was last seen 18 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 10 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is mitcho using?
On Linux, mitcho runs Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on mitcho when wipe day arrives?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does mitcho reset its map?
To tell its rhythm we would need more of mitcho's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 19 days 3 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is mitcho part of?
The Rust Wipe Tracker lists that include mitcho are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on mitcho?
Read off the game's server browser, the tags for mitcho are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to mitcho?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 203.63.200.8:28015.