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Network live 11,623 servers online 37,934 players aboard 81 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rivals dev

Offline 203.94.34.210:12345 checked 9h ago

modded
Tracking number · connect
Wipe progress

Resets: 11 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 100 players now 0% full
07-day averagepeak 1
#10,422ranktop 47%
resetsno wipes11 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75112:0013:0017:0019:0020:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct27 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Wed 28 Oct, 21:25 UTC 21:25 UK · 9h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Wed 28 Oct, 20:31 UTC 20:31 UK · 10h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Wed 28 Oct, 19:41 UTC 19:41 UK · 11h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Wed 28 Oct, 16:57 UTC 16:57 UK · 14h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Tue 27 Oct, 12:38 UTC 12:38 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Mon 26 Oct, 11:07 UTC 11:07 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Mon 26 Oct, 10:42 UTC 10:42 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Mon 26 Oct, 10:26 UTC 10:26 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Mon 26 Oct, 10:18 UTC 10:18 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Mon 26 Oct, 09:57 UTC 09:57 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Show all 16 wipes
  1. Mon 26 Oct, 09:52 UTC 09:52 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Wed 14 Oct, 11:28 UTC 12:28 UK · 14d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Wed 14 Oct, 08:48 UTC 09:48 UK · 14d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Wed 14 Oct, 08:10 UTC 09:10 UK · 14d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    12.1 days
    Players before
    1
  5. Tue 13 Oct, 09:26 UTC 10:26 UK · 15d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Tue 13 Oct, 08:02 UTC 09:02 UK · 15d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
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  3. A Shockbyte Rust Servergroups of 8+ · 2 on average 0 / 40
  4. Warriorsgroups of 8+ · 2 on average 2 / 100
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Help desk

Quick answers

From the figures on this page.

Player count

How does Rivals dev compare with other Rust servers in the rankings?

A seven-day player-hours count places Rivals dev at #10,422: the top 47% of every ranked server.

What is the current population on Rivals dev?

At the moment Rivals dev is offline, having last been seen 9 hours ago. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 13:00 UTC with an average of 1 players.

Map and rules

Which map is active on Rivals dev?

A procedural map, generated by the game, is what Rivals dev runs.

Which settings and rules apply on Rivals dev?

The name of Rivals dev gives no gather rate. It states no limit on group size. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of Rivals dev?

You will find no region published by Rivals dev, and its region code is us. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 203.94.34.210:12345 is its address.

Is Rivals dev up, and how good is its uptime?

The current status for Rivals dev is offline, last seen 9 hours ago. 5% is the uptime for the last 7 full days, up for 9 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 October 2026.

What Rust version is Rivals dev using?

The version on Rivals dev is Rust network protocol 2635, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

When does Rivals dev wipe? What schedule does it follow?

No wipe schedule to follow for Rivals dev, which makes a new world every few hours; those resets are not wipes.

Tags and listings

Where does Rivals dev appear in Rust Wipe Tracker lists and filters?

You will find Rivals dev on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours.

How should you read the tags on Rivals dev?

The game's server browser picks up these Rivals dev tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): It holds 100 slots; v2635 (Protocol): To join, your game must match protocol 2635; cs0 (Build): No build number is published for this server; ptrak (Networking): RakNet handles networking, as standard for the game; $rus (Region code): Region code for this server: us; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join Rivals dev?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 203.94.34.210:12345.

Server tags

what each one means

Published as mp100,ptrak,$rus,v2635,gmrust,cs0,^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players It holds 100 slots.
v2635
Protocol To join, your game must match protocol 2635.
cs0
Build No build number is published for this server.
ptrak
Networking RakNet handles networking, as standard for the game.
$rus
Region code Region code for this server: us.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.