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Network live 11,782 servers online 67,928 players aboard 196 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Rust server | Powered by AMP

Offline 204.111.134.123:28015 checked 34d ago

pve
Tracking number · connect
Wipe progress · wiped 48d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,787ranktop 71%
48d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average 22 / 200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average 25 / 200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average 14 / 200
  4. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average 9 / 150
  5. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average 42 / 200
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average 5 / 100
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of My Rust server | Powered by AMP against other Rust servers?

In the top 71% of all ranked servers sits My Rust server | Powered by AMP, at #15,787 on hours played over seven days.

What is the current population on My Rust server | Powered by AMP?

At the moment My Rust server | Powered by AMP is offline, having last been seen 34 days 20 hours ago.

Rules and settings

What is the current map on My Rust server | Powered by AMP?

The game generates the procedural map that My Rust server | Powered by AMP runs.

What settings and rules should you know for My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP gives no gather rate. 8 players is the group limit, since the game's default applies. You get pve here, fighting between players is off. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is My Rust server | Powered by AMP based?

You will find no region published by My Rust server | Powered by AMP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 204.111.134.123:28015 is its address.

Is My Rust server | Powered by AMP up, and how good is its uptime?

The current status for My Rust server | Powered by AMP is offline, last seen 34 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does My Rust server | Powered by AMP operate?

Rust network protocol 2633 and build 165217 on Linux is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How often does My Rust server | Powered by AMP wipe, and at what times?

To tell its rhythm we would need more of My Rust server | Powered by AMP's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 48 days 8 hours have passed since this world was made.

Tags and listings

Where does My Rust server | Powered by AMP appear across the Rust Wipe Tracker lists and filters?

You will find My Rust server | Powered by AMP on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Best Rust PvE servers. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more and it appears.

How should you read the tags on My Rust server | Powered by AMP?

Read off the game's server browser, the tags for My Rust server | Powered by AMP are: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^p (PvE): There's no player combat; the world itself is the threat. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join My Rust server | Powered by AMP?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 204.111.134.123:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.