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Network live 11,776 servers online 67,745 players aboard 197 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

New server work in Progress

Offline 204.13.233.171:28080 checked 3d ago

pve
Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,318ranktop 69%
3d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average 17 / 200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average 26 / 200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average 15 / 200
  4. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average 10 / 150
  5. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average 46 / 200
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average 4 / 100
Help desk

Quick answers

From the figures on this page.

Population

How does New server work in Progress compare with other Rust servers in the rankings?

Over the past seven days, New server work in Progress has climbed to #15,318 for player hours, putting it in the top 69% of all ranked servers.

Is New server work in Progress busy at the moment?

The last sighting of New server work in Progress was 3 days 21 hours ago; it is offline right now. For the last seven days the average player count was 0.

Map and rules

Which map is active on New server work in Progress?

The map on New server work in Progress is procedural, produced by the game.

What settings and rules should you know for New server work in Progress?

No gather rate appears in the name of New server work in Progress. 8 players is the group limit, since the game's default applies. pve is the mode, fighting between players is off. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Server details

In which region is New server work in Progress based?

No region is published by New server work in Progress. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 204.13.233.171:28080.

What is the uptime of New server work in Progress, and is it online?

The current status for New server work in Progress is offline, last seen 3 days 21 hours ago. 0% is the uptime for the last 3 full days, up for 0 of 72 hours. It was first seen by Rust Wipe Tracker on 25 October 2026.

What Rust version is New server work in Progress using?

The version on New server work in Progress is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does New server work in Progress wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of New server work in Progress's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 3 days 22 hours have passed since this world was made.

Server tags

Where does New server work in Progress appear in Rust Wipe Tracker lists and filters?

You will find New server work in Progress on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Best Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on New server work in Progress?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^p (PvE): The world provides the danger, not other players are the tags New server work in Progress publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join New server work in Progress?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 204.13.233.171:28080.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Gameplay

^p
PvE The world provides the danger, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.