echostore local test
Offline 204.93.237.12:28315 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 21 Oct, 22:53 UTC 23:53 UK · 7d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 21 Oct, 08:35 UTC 09:35 UK · 8d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 162 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 191 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 96 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 234 / 700
- RustSpain.com | EU Main 349 / 350
Quick answers
From the figures on this page.
Population
Where does echostore local test place among Rust servers?
Over the past seven days, echostore local test has climbed to #15,339 for player hours, putting it in the top 69% of all ranked servers.
Is echostore local test busy at the moment?
The last sighting of echostore local test was 7 days 18 hours ago; it is offline right now.
Map and rules
On what map does echostore local test take place?
A procedural map, generated by the game, is what echostore local test runs.
Which settings and rules apply on echostore local test?
No gather rate appears in the name of echostore local test. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is disabled.
About the server
What location does echostore local test run from?
There is no region published for echostore local test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 204.93.237.12:28315.
How reliable is echostore local test, and is it currently online?
The current status for echostore local test is offline, last seen 7 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 21 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is echostore local test using?
The version on echostore local test is Rust network protocol 2634 and build 167781, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does echostore local test handle its wipe days?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
When does echostore local test wipe? What schedule does it follow?
There are too few of echostore local test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 7 days 18 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is echostore local test part of?
The Rust Wipe Tracker lists that include echostore local test are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on echostore local test?
The game's server browser picks up these echostore local test tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join echostore local test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 204.93.237.12:28315.