pllm-test-0
Offline 205.196.144.26:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 172 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 133 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 78 / 700
- RustSpain.com | EU Main 48 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 242 / 700
Quick answers
From the figures on this page.
Player activity
Where does pllm-test-0 place among Rust servers?
A seven-day player-hours count places pllm-test-0 at #15,335: the top 69% of every ranked server.
What is the current population on pllm-test-0?
The last sighting of pllm-test-0 was 5 days 21 hours ago; it is offline right now. Averaged over the past week: 0 players.
Map and rules
What is the current map on pllm-test-0?
The map on pllm-test-0 is procedural, produced by the game.
What settings and rules should you know for pllm-test-0?
You will not find a gather rate in the name of pllm-test-0. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
In which region is pllm-test-0 based?
No region is published by pllm-test-0. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 205.196.144.26:28015.
Is pllm-test-0 up, and how good is its uptime?
Offline for now: pllm-test-0 was last seen 5 days 21 hours ago. It was up 0 of 120 hours over the last 5 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 23 October 2026.
On what Rust version does pllm-test-0 operate?
Rust network protocol 2635 and build 168909 on Linux is what pllm-test-0 runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does pllm-test-0 wipe? What schedule does it follow?
There are too few of pllm-test-0's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 5 days 22 hours.
Tags and listings
Where does pllm-test-0 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take pllm-test-0: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on pllm-test-0?
Read off the game's server browser, the tags for pllm-test-0 are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to pllm-test-0?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 205.196.144.26:28015.