Halo Test
Online 205.209.120.235:28080 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 154 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 78 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Population
How does Halo Test compare with other Rust servers in the rankings?
A seven-day player-hours count places Halo Test at #15,323: the top 69% of every ranked server.
Is Halo Test busy at the moment?
At the moment 0 players are on Halo Test, which has 50 slots. The seven-day average for this server is 0 players.
Map and rules
On what map does Halo Test take place?
Generated by the game with seed 664382915, the procedural map on Halo Test is size 3,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Halo Test, and what settings does it run?
The name of Halo Test gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does Halo Test run from?
There is no region published for Halo Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 205.209.120.235:28080.
What is the performance like on Halo Test?
The 48-hour average for server fps stands at 144, never dipping below 74. Buildings, deployables and all the rest of the world pushed its entity count as high as 65,978. 2,646 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is Halo Test, and is it currently online?
Right now, Halo Test is online. The uptime it reports puts its last restart at about 46 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Halo Test using?
Rust network protocol 2632 and build 160450 on Windows is what Halo Test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Halo Test wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Halo Test's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 83 days 13 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Halo Test part of?
The Rust Wipe Tracker lists that include Halo Test are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Halo Test?
Read off the game's server browser, the tags for Halo Test are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2632 (Protocol): To join, your game must match protocol 2632; cs160450 (Build): Build number: 160450; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Halo Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 205.209.120.235:28080.