coles media servers
Offline 206.83.119.88:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 621 / 675
- Rustoria.co - EU East Long 393 / 425
- Rustoria.co - EU Main 40 / 250
- Rusty Moose |EU Main| 47 / 250
- Rustoria.co - EU East Medium 153 / 200
- Rustafied.com - EU Friday 95 / 125
Quick answers
From the figures on this page.
Population
How does coles media servers compare with other Rust servers in the rankings?
Over the past seven days, coles media servers has climbed to #15,411 for player hours, putting it in the top 69% of all ranked servers.
Is coles media servers busy at the moment?
At the moment coles media servers is offline, having last been seen 4 days 18 hours ago. For the last seven days the average player count was 0.
Map and rules
Which map is active on coles media servers?
The map on coles media servers is procedural, produced by the game.
What are the rules on coles media servers, and what settings does it run?
No gather rate appears in the name of coles media servers. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does coles media servers run from?
No region is published by coles media servers. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 206.83.119.88:28015.
What is the uptime of coles media servers, and is it online?
The current status for coles media servers is offline, last seen 4 days 18 hours ago. 28% is the uptime for the last 6 full days, up for 41 of 144 hours. 21 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is coles media servers using?
Rust network protocol 2634 and build 167781 on Windows is what coles media servers runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does coles media servers wipe, and at what times?
Its rhythm cannot yet be told: too few of coles media servers's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 10 days 22 hours.
Tags and filters
Where does coles media servers appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take coles media servers: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on coles media servers?
The game's server browser picks up these coles media servers tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join coles media servers?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 206.83.119.88:28015.