HoodRust DEV - Halloween
Offline 206.83.123.176:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 151 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 79 / 700
- RustSpain.com | EU Main 9 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of HoodRust DEV - Halloween against other Rust servers?
Over the past seven days, HoodRust DEV - Halloween has climbed to #15,323 for player hours, putting it in the top 69% of all ranked servers.
How many players are on HoodRust DEV - Halloween right now?
The last sighting of HoodRust DEV - Halloween was 4 days 6 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Rules and settings
Which settings and rules apply on HoodRust DEV - Halloween?
The name of HoodRust DEV - Halloween gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of HoodRust DEV - Halloween?
There is no region published for HoodRust DEV - Halloween. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 206.83.123.176:28015.
Is HoodRust DEV - Halloween up, and how good is its uptime?
The current status for HoodRust DEV - Halloween is offline, last seen 4 days 6 hours ago. It was up 0 of 72 hours over the last 3 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 25 October 2026.
What Rust version is HoodRust DEV - Halloween using?
On Windows, HoodRust DEV - Halloween runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does HoodRust DEV - Halloween wipe? What schedule does it follow?
To tell its rhythm we would need more of HoodRust DEV - Halloween's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 7 days.
Server tags
Where does HoodRust DEV - Halloween appear across the Rust Wipe Tracker lists and filters?
You will find HoodRust DEV - Halloween on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on HoodRust DEV - Halloween?
The game's server browser picks up these HoodRust DEV - Halloween tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): The owner or a plugin set this non-standard tag. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join HoodRust DEV - Halloween?
Enter client.connect 206.83.123.176:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.